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When does psychonauts 2 come out
When does psychonauts 2 come out







when does psychonauts 2 come out
  1. When does psychonauts 2 come out how to#
  2. When does psychonauts 2 come out series#
when does psychonauts 2 come out

Ms Titre-Montgomery said the designers were also very fortunate to have the original game available to help with when bringing the sequel together. “Tim has an idea of what the overall view is, but largely it’s up to us to come up with the style and the design of each space.” “The creative vision here is like a conglomeration of Tim giving us the overall broad strokes and then us going in with Lisette (Titre-Montgomery) the art director, and the other designers and environment artists on the level, and coming up with a cohesive vision of each individual Brain,” he said. Lead environment artist Geoff Soulis said a lot of the game’s creative vision came from studio head Tim Schafer, with a significant amount of input from the other members of the design and art teams. The strange nature of the game’s story and the disjointed nature of the preview, coupled with the fact I didn’t play the original, certainly made for an intriguing by enjoyable experience so I was pleased to be able to attend a Q&A with the development team to get some of their insights. The enemies Raz fights are all based on mental concepts, such as “Censors” and “Doubts” and “Bad Thoughts” – I found the design for the Censor enemies to be quite amusing, featuring a giant rubber ‘no symbol’ stamp in their base form and appearing as muscular bouncers with knuckledusters that say “NO” on them at a more advanced level. There are a range of enemies in the game for Raz to fight, most based on mental concepts such as doubt, bad thoughts, and censorship. Raz navigates his way through the levels and fights assorted enemies with the aid of his psychic powers, including levitation, telekinetics, and psi-blasts and these skills allow for some very interesting ways to approach the levels, such as using a thought-connecting power to travel across spaces and solve puzzles in the process by connecting concept thought bubbles. The Lady Luctopus Casino level is an excellent example of this, combining the neon gaudiness of a traditional casino with the hospital setting of a character’s psyche for some truly bizarre but compelling elements – including one that involved trying to get a pill into a stomach through a pachinko game, and another that involved navigating the lines on an EKG readout.Īnother level I played represented a character’s inner struggles in the form of a high-pressure cooking game show, while the tutorial is taking place in the mind of someone obsessed with dentistry. It’s strangely appealing and there are some genuinely inventive and imaginative uses of level design and the games ideas in the preview I played, too. The thing that stuck out for me was the distinctive art style, which is hard to categorise but seemed to have elements of some of the off-beat 1990s animation art styles in there, which I liked. It’s a hard game to describe since it’s so unusual, but purely from a technical perspective Pyschonauts 2 is a third-person platform/adventure game. The studio noted the ability to test new features and iterate quickly as core reasons UE had such a big impact on development.Psychonauts 2 is shaping up to be a very imaginative and unusual game. And to get that spirit right, Double Fine Productions went with Unreal Engine as the foundation for Psychonauts 2.

when does psychonauts 2 come out

When does psychonauts 2 come out series#

Schafer added that the main reason for making Psychonauts 2 was because "there are people out there who love Psychonauts 1," which meant they also couldn't get the spirit of the series wrong.

when does psychonauts 2 come out

"It's very, very important to the identity of the company, and we obviously took building a sequel to it very, very seriously," said Principle Designer Seth Marinello. So, for the team to come back to the series, which Principal Artist Geoff Soulis calls the "soul of the studio," represents something truly special. That same wit attracted similarly minded developers to Double Fine and helped the studio bring some of the most unique projects in the video game industry to life. A studio made up of former LucasArts employees, Double Fine's debut game was also an introduction for many to Schafer’s wit.

When does psychonauts 2 come out how to#

In our Spotlight video above, you’ll see Creative Director Tim Schafer recalling how Psychonauts was the first game that Double Fine developed to learn how to make games on console.









When does psychonauts 2 come out